E3 2013: Microsoft's E3 2013 Press Conference
Hey, the Xbox One has a price! $499 in the U.S. for Microsoft's new console which will launch this November. And based on their E3 2013 presentation, it looks like Microsoft's machine will feature...
View ArticleE3 2013: 'Dead Rising 3' Goes Xbox One Exclusive
The first "Dead Rising" was one of the early Xbox 360 exclusives between Microsoft and Capcom. Well, after "Dead Rising 2" went multi-platform in the last console cycle, it looks like Capcom is ready...
View Article'Dead Rising 3' On How It Pushes The Xbox One, And Why It Was Too Hot For The...
By Matt Hawkins Capcom has just released a brand new highlight reel for their upcoming Xbox One exclusive, "Dead Rising 3." It stars producer Mike Jones, art director Alan Jarvie, and executive...
View ArticleThe History Of Capcom In Just Over A Minute
by Matt Hawkins There are plenty of YouTube channels you might want to be aware of, enough to maybe to even subscribe. And the one that's simply titled Lore should definitely be at the top of your...
View Article'Dead Rising 3's' Trailer Is Filled With Zombies, Profanity, And Gadgets
by Matt Hawkins Longtime fans of Dead Rising have been less than impressed by part three thus far, to put it mildly. Unfortunately, the just released cinematic, CGI trailer is not going to help its...
View ArticleThese Are Your Xbox One Day One Editions For 'Dead Rising 3,''Forza 5,' And...
Free cars, free costumes, and free maps are on the way to three of the Xbox One launch titles. Microsoft revealed that the Day One edition "Dead Rising 3"--the grimmer, more serious entry in the...
View ArticleWe Take A Bite Out of 'Dead Rising 3' By Interviewing Executive Producer Josh...
Josh Bridge gets to kill zombies for a living. Actually, he gets to help design the game that allows you to kill zombies. As the executive producer at Capcom Vancouver, he's part of the development...
View Article'Dead Rising 3' Co-Op Allows You To Share Story Progression
In a look at the updated co-op in "Dead Rising 3," Polygon had a chance to see how the new story campaign would allow partners to progress through the game in a non-linear fashion (if they so choose)....
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